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Joined 3 years ago
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Cake day: August 3rd, 2023

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  • Honestly, Hollow Knight 1, and what I’ve played so far of Silk Song have frustrating runback only if you feel that exploration should carry no risk. And also if you feel the consequences–dropping your resources and needing to abandon them–are game ending.

    The devs make no attempt to hide the fact that the father afield you get, the more dangerous it gets, but that you can get stronger if you make the most of what you’ve already explored.

    Resources are unlimited in the world, so you can always get back to where you were even if you abandon your cocoon/shade. You can also go back and spend the resources before you lose them.

    Once I realized that venturing too far off carries a growing risk, I started looking out for the telltale signs that I’m entering a boss room. When this happens or even when I just feel like I’m going to lose all health, I just venture back and spend at the nearest shop or just prioritize finding a bench. Where I don’t heed the warning and go in anyway, I take it as my fault I can’t recover my shade/silk before I once again prioritize finding a bench.

    All that said, at least so far I’ve found that whereas in Hollow Knight, if you die in a boss fight you’re not equipped for, you MUST abandon it or try again. In Silk Song, the silk cocoon actually helps with the fight: instead of also trying to kill you, it’s extra health that you can save until mid-way through the fight. Also, some boss rooms don’t lock the entrance (at all or as quickly) so you can die closer to the entrance and safely recover your stuff.

    After starting Silk Song, I went back and started replaying the original and some changes like this are actually actually a quality of life improvement over the first 😂😂😂.

    (I’m just irrationally mad that they removed the cheeseable pogoing. It was so cheeseable but I get why they tweaked the mechanic to become harder to use in exactly the same way. I’m actually using the other offensive abilities more.)


  • Late reply, but just so you know…

    Before you first launch the game, you must agree to the Riot Games terms of service. The terms very clearly state what is toxic behaviour and are pretty easy to read through. After the tutorial and before you queue for the first time, you must agree to an in game code of conduct, which is a summary of what “[good in game conduct]” (paraphrased) is.

    Although it’s not confirmed, players seem to be punished based on the volume of in-game reports and some sort of review. When you report a player, there are categories you can choose that describe their conduct. There’s also a text box where you can type out what you feel they did.

    For text chat violations, this sometimes happens automatically, and even without reports. For example, if you use a racist term, you will be immediately muted in text chat for a time.

    Although it hasn’t been confirmed, Riot has been trailing a system where they actually record and transcribe in game voice chat. The rumour is that an in game report will trigger an automated and/or manual review of the transcript. For most reports, you’ll get a confirmation in a few hours that the player was punished and a thanks for the feedback that will help the community.

    Punishments range from a competitive queue cooldown (these get progressively longer the more you repeat the behaviour, and reset after a stretch of good behaviour) to hardware ID bans for the worst cases. A hardware ID ban prevents the player from playing on any account on a PC with the same hardware fingerprint for at least 5mo, and, in some cases, permanently closes accounts that are suspected to be theirs.

    If someone bought a bunch of in-game cosmetics, this will very likely cause them to move on to another game. But, of course, the worse offenders will find a way.

    And btw, the terms also make it clear that when you buy in game cosmetics, you’re actually buying a non-transferable, revocable license to use them in-game. This license can be revoked at any time; for example if you violate the terms of service.

    And also, Riot’s support site gives players a way to dispute bans, just in case a player was banned by mistake.

    It’s not perfect (and the game isn’t even perfect in any way… far from it) but they at least make it clear what is toxic behaviour, and have put some thought into this system for trying to handle it. I think the video/article is more about stepping up manual review and scale of punishments for the worst offenders.



  • When the 3.5-less trend started setting in, I still had a phone with a headphone jack but started looking into wireless Bluetooth digital audio convertors just to prepare myself for the reality that it’ll eventually be hard to find a phone that’s both…good…and that I could plug my IEMs into.

    One I settled on was the Radsone ES100. Besides allowing me to continue to use my headphones, one feature I really liked was its ability to store equalizer settings that could be used with any source, whether it be a Bluetooth device or one I plug the DAC into via USB. I found that there were equalizer apps for Android, but they kept getting killed because of memory limitations I guess. This device externalized the EQ.

    Anyways some of the folks who made that branched off and made an even better version, the Qudelix 5K. It has the same features but does a better job of simultaneously connecting to multiple devices (but sadly it doesn’t mix the sources…it just has a priority 😔😔😔😔). So I grabbed that upgrade and now the headphone side of my audio is locked in.

    I found that getting a Bluetooth DAC helped me feel better about the trend of removing a standard audio connector from devices (which I gotta say, still makes no sense). It still frustrates me that I need to walk around with another device and the limitations of Bluetooth are annoying, but the cool thing is that when my last 3.5mm jack equip device (OnePlus 5) just stopped turning on, I just grabbed a random replacement phone (Pixel 5) and kept the same audio chain.

    tl;dr - Consider just accepting that this is the trend for phones these days and try a portable Bluetooth (or even USB) DAC. When you find one you like, moving to any source will be less stressful. It won’t matter if it has a headphone jack: you’ll be able to focus on other features or even just get a less costly device that’ll sound identical to what u know.



  • I’ve always found this take on in-product purchases and subscriptions weird.

    You are right that they’re allowed to do whatever they want, but…this is just my personal take…the value proposition for Nitro is pretty low as it is. Trying to get more than a subscription from me is a bit of a turn off and makes me want to reach for the cancel subscription button (actually, my subscription is currently in this state through to the renewal date because of the nags about paid borders and stuff).

    I do this with this and also other services that want to upsell beyond a premium or support the platform experience. If I’m already supporting the platform, the first time I’m asked to support it more is when I cancel the subscription. Then they have the uphill battle of convincing me to resubscribe in the future.

    Stated differently, if they don’t remind me I’m subscribed, I’d just keep paying. If they remind me by asking me to pay for things over and above a subscription, I’m suddenly trying to find the true value of the new thing, and also in the next subscription payment. If I can’t decide within a few minutes, I always just hit cancel.



  • It’s more down to trust and attestation than a technical implementation. Whoever makes an NFC payment system needs to prove to payment processors that the chain of software and hardware from the payment terminal to whatever proves you’re the account holder (a card or a phone) can be identified. And, separately, the implementation needs to be audited.

    This may sound like they’re trying to make this horrible walled garden on the surface, but bank users expect their money to not get stolen. And if it is, they expect the bank to make that problem disappear. The bank can only provide these assurances if they control everything.

    This is why they use hardware attestation and a chain of trust all the way through to the OS to identify the specific implementation of an NFC payment system. They want to know they can go after whoever created the buggy NFC payment implementation to recover the money or to least stop partnering with them.

    Not a lot of FOSS developers would go through the trouble.


  • It’s weird how I didn’t really care about the pinhole camera or my Pixel 5 weird dimensions until Ambient Mode started highlighting it. When ambient mode shipped (silently), I seriously thought I forgot that the aspect ratio wasn’t 16:9 and the pinhole was so visible all these years. Turns out the bars hid these distractions.

    The feature looks great on Desktop, but on mobile, I kinda prefer the bars actually hiding the edges of the screen, esp in fullscreen mode in a darker room.

    It’s cool that you can just turn it off, and hopefully, in the future, they let you toggle the feature in fullscreen and portrait mode separately.