Oh no…Not a Neo-Zelda open world type of game.
The bikes with the empty land scare me now
yeah I dunno, the bike boost animation looked a bit jank. Couple that with the empty desert and the implications for the game design and I’m officially worried about Prime 4.
Well, it’s not like I plan on getting a Switch 2 anytime soon anyway, so there’s that.
I wonder if that’s what “beyond” means… Like implying the (ugh) open world map design
This doesn’t look good… I hope I am wrong but definitely not buying day one.
Yeah, the bike section looked horribly boring.
And even though there’s some classic 1st-person gameplay, we all know Nintendo is going to push for tons of traversal on the stupid motorcycle, which will kill the vibe for the whole game.
I don’t care if there’s a motorcycle. I didn’t need 10 shots showcasing it from different angles. Whatever. Imagine if a trailer showed the Spider Ball for 10 shots. Boring.
Man… this looks rough. I’m not sure what to even think. I really want to be excited for Prime 4 but none of the trailers have done it for me. Now we have this weird bike that looks awful.
I’m happy to be wrong and will wait and see how things turn out but the faith is being tested.
This looks so ass.
Wow, it looks… awful.
I can wait to play this on PC. I’m due for a dread replay though, perhaps after I complete Silksong.
As soon as I saw the motorcycle, I was immediately out. This is not Metroid.
Pretty sure Nintendo is the definitive voice on what Metroid is, so I’ll take their word and not yours. They are trying something new, something every Metroid has done. I’ll wait until I e played the game before I judge it’s merits
Nintendo hasn’t made a Metroid game in decades. Retro Studios made this.
With Nintendo. But okay.
Nintendo published this game.
It’s Nintendo property and they very much had a say in how it gets developed. Nintendo is not just a publisher.
Nintendo has been wrong before. Metroid Other M and Federation Force.
Never said they haven’t, I said I’d trust them and judge for myself, not some edgelord mad because of element he dislikes. Without even actually seeing it mind you.
I did see it. It was the entire highlight of the trailer. I did not like it.
I do not have to play the game in order to give my opinion on what I have seen. If you take a crap on my dinner plate, I do not have to eat it to make sure it is crap first. I can see it, and I do not like it. It is an element that was completely unnecessary, and continues to make it very easy for me to avoid purchasing products that fund a vexatious litigant with a video game side business.
Your loss. It’s was like 20 seconds. Awful quick to make up your mind, but that’s the world these days. We’re all experts after a minute of research.
There’s a motorcycle in BotW and people love that game lol. What a weird take
Not me, lol.
Just because people like something doesn’t mean its good. Fortnite, League of Legends, the Disney Star Wars Sequel trilogy, etc.
You mean the DLC-exclusive motorcycle in BotW, that released 9 months after the actual game, that you only unlock after completing all major dungeons, do a long quest chain, and then an additional dungeon plus a boss fight, that drains materials while you use it?
You are comparing that DLC Bonus to an (appearent) major game design mechanic showcased in this Metroid Reveal Trailer?
Be real dude.
Phew im glad they showed her get off that bike Im not sure I’m confident an open world metroid would work well. But who knows, maybe it’ll be a Breath of the Wild moment for the series.
But who knows, maybe it’ll be a Breath of the Wild moment for the series.
At least Zelda was already pretty close to open world with most of their entries. Metroidvanias don’t really work as open worlds as a genre
It could. I couldn’t make it, but someone could make a banging open world metroid.
I doubt it’ll be this game.
Metroidvanias are at their core based on having areas closed off without specific abilities, while open worlds are about having the worl not be closed off. I don’t see how you can make a game that attempts both without failing at being good in either domain
BoTW did pretty good. Prime 1 was relatively open world. In BoTW, you could get to a lot of places, but some were still semi-gated by damaging cold, damaging heat, inability to climb slippery walls. In Prime 1, you could get to a lot of places, but some were still semi-gated by damaging heat, damaging radiation, inability to climb spider ball tracks. But in both games, if you knew the tricks, you could get around those gates (though in BoTW this was intentional, in the Prime games it was not).
I’m skeptical as well but they already restarted the game once when the original development team wasn’t producing a quality game. I suspect at worst it won’t be the worst game ever but it would be subpar for a Metroid game. Nintendo is usually pretty good at taking chances and making it work. Hell, I never thought Metroid could work in 3D and they proved me wrong. I guess my main issue is that Metroid traditionally is a cramped corridor style game, the opposite of an open world.
After Dread im skeptical Nintendo actually cares anyways. Open world Metroid on two morphballs? I’m sure corporate loved the idea.
I love Metroid games ever since I heard they were named after the Metroidvania genre of games, and also when I played Metroid for NES as a kid
Did you mistype, employ sarcasm, or were you not aware that the genre is named after Metroid, not the other way around? Metroidvania— games employing similar experiences to Metroid and some of the more notable Castlevania games.
Woosh
I suspected as such, that’s why I asked for clarification.
Nintendo can suck a big willy.




